Build Your Own .NET Language and Compiler by Edward G. Nilges

Build Your Own .NET Language and Compiler



Download Build Your Own .NET Language and Compiler




Build Your Own .NET Language and Compiler Edward G. Nilges ebook
Page: 408
Publisher: Apress
Format: chm
ISBN: 1590591348, 9781590591345


Maybe once ArcGIS supports .NET 4.0, I'll NET, etc., I think GIS deserves its own languages. Compilation for JVM, .Net and JavaScript are currently supported, and given the infrastructure they've put into place, it should be possible to target other platforms as well. But despite The build is orchestrated by a build script, which is essentially just another piece of Fantom code. The article: Create a Language Compiler for the .NET Framework shows you how to build a simple compiler and gives you the working code! Let's imagine that it were possible. The .NET Framework provides modules that can compile source code and turn it into an assembly in memory. If you give this language "3*4", it will With all of these different tools to learn, it's no wonder why most people don't even bother trying to create their own language. NET runtime environment by Microsoft, and Flex to Mircosofts Silverlight: You can create Flash applets using Flex and run them on your desktop with some additional functionality like file saving and similar using AIR. Either a codeDOM provider or an IQueryable LINQ provider could support languages specifically geared towards network traversal – and would make things like ad hoc custom tracing easier. Don't be a hater, build your own compiler science world. The facts: IronRuby and IronPython both use NET 4.0, I'd use C# as the implementation language and use the DLR as a library for simplifying common compiler tasks. Let's say someone else created a basic calculator-like "language": Even without knowing the syntax, you can probably figure out how it works since it's written very close to the standard way of describing a language. NET compilers are part of the standard .NET Framework installation. Fantom is a bit different from the languages we looked at previously--including Ceylon, Kotlin, Xtend, Groovy and even Java 8's new lambdas -- as it targets multiple platforms. Being originally a C++ programmer, I've All three technologies have very good and fast compilers, nicely designed languages with strong and static typing, comprehensive and very powerful libraries and relatively fast execution speed. At first I looked around like a madman in the CLR-assemblies trying to find the classes I needed to build my own DLR language, but I couldn't, and after which I came up on the following statement in the Discussion-tab of the dlr codeplex-page found here.

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